Virtual Reality (VR) stories
Strap on a headset and enter a computer-generated world where interactions and movement bring
person and machine closer together. As a simulation, experiences can vary from closely matching the
real world, through to fantastical environments limited only by the imagination of their developers. VR is
typically broken down into three categories- non-immersive, semi-immersive, and fully-immersive. A
non-immersive example would appear on a normal screen, semi-immersive might add a headset, while
fully-immersive combines headset and motion-sensitive controls. VR applications are extensive and
include video gaming, training simulations including in military, healthcare and business, and travel and
leisure.
Sony unveils VENICE Extension System Mini in India
This month
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Sony launches VENICE Extension System Mini in India, a smartphone-sized 8.6K camera head for tight spaces, VR rigs and high-movement shoots.
AliveNow crafts interactive ‘Born To Trade’ hub
This month
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AliveNow builds interactive ‘Born To Trade’ hub for FYERS, blending personalised videos and a daily quiz to drive repeat trader engagement.
SkillsVR unveils EVA AI assistant for unified training
This month
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SkillsVR launches EVA, an AI assistant unifying VR, mobile and web training with real-time learner guidance and automatic record tracking.
How digital service is transforming global cash cycles
This month
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From AI analytics to remote fixes, digital service is reshaping cash operations, boosting uptime, trust, and sustainability at every stage.
Siemens named Leader in Gartner QMS software ranking
Last month
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Siemens named a Leader in Gartner Magic Quadrant for quality management software, spotlighting its AI-enabled, integrated QMS portfolio.
Gen Alpha expects hybrid work, AI tools & shorter commutes
Last month
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Gen Alpha teens expect hybrid jobs, short commutes and AI assistants as standard by 2040, reshaping offices, transport and work culture.
xReality surges on US defence, law enforcement deals
Last month
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xReality receipts jump 85% as US defence and police contracts swell pipeline to AUD $63 million and support a larger Sydney base.
Public safety LTE & 5G spend to top USD $6.3 billion
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Global public safety LTE and 5G spending will climb from USD $5bn in 2025 to over USD $6.3bn annually by 2028, SNS Telecom & IT says.
Goertzel & Lanier clash over AI autonomy & control
Last month
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Ben Goertzel and Jaron Lanier clash over whether increasingly autonomous AI deserves moral standing or must always remain under human control.
Hands-on review: Silicon Power Hypera microSDXC Express card
Last month
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Silicon Power’s Hypera microSDXC Express card brings near-SSD speeds and affordable extra storage to Nintendo Switch 2 gamers.
Forrester warns on 2026 tech budgets amid AI shifts
Last month
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Forrester flags cooler optimism for 2026 tech budgets as leaders juggle AI-driven investment plans with rising geopolitical and cyber risks.
Porsche debuts cloud 3D configurator for Cayenne EVs
Last month
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Porsche launches a cloud-based 3D Cayenne Electric configurator, streaming photoreal models to browsers, apps and dealer showrooms.
NIIT buys SweetRush for up to USD $26m in AI learning push
Last month
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NIIT Learning Systems snaps up US learning designer SweetRush for up to USD $26m to boost AI-driven custom training and near-shore reach.
Nominet backs Hulme Grammar’s drive on digital skills
Last month
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Nominet’s GBP £10,000 GiveHub grant will help Hulme Grammar widen digital inclusion and STEM access for more than 1,000 Oldham youngsters.
Malaysia showcases 5G XR live surgery to global medics
Last month
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Malaysia streams 5G XR-assisted live surgery worldwide, linking UMMC doctors with global experts and students in real time for training.
Digital economy seen surging to USD $28 trillion by 2026
Last month
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The global digital economy is forecast to hit USD $28 trillion by 2026, growing nearly three times faster than overall world output.
Digital economy set to hit USD $28 trillion in 2026
Last month
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The global digital economy is forecast to surge 9.5% in 2026 to USD $28 trillion, triple the pace of overall worldwide economic growth.
CIMPOR’s private 5G blueprint boosts efficiency, cuts CO2
Last month
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CIMPOR’s new private 5G blueprint lifts plant efficiency by 1%, saves up to USD $15 million a year and cuts CO2 emissions by 140,000 tonnes.
Touching the Sky VR crowned top prize at Qld XR Awards
Last month
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Touching the Sky VR wins Qld XR Festival’s top prize, highlighting global brand backing and Australia’s growing immersive media scene.
Game review: Maestro (PSVR2/Meta Quest 3)
Last month
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VR rhythm game Maestro turns you into a flamboyant orchestra conductor, mixing classical bangers with party chaos on PSVR2 and Quest 3.